Important Color Vocabulary: PRIMARY COLORS - PIGMENT(R,Y,B), PRINT(C, M, Y, K), LIGHT(R, G, B) SECONDARY COLORS TINTS TERTIARY COLORS SHADES MONOCHROMATIC HUE COMPLIMENTARY INTENSITY/SATURATION ANALOGOUS
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"Each person has something he can do easily and can't imagine why everybody else has so much trouble doing it." - Kurt Vonnegut If you would like to turn your drawn character into a vector in Adobe Illustrator here are a few steps you can follow. *The smoother and bolder the lines in your character drawing the better they will show up in your vector*
Take a picture or scan the drawing you want to eventually turn into a vector. If the image has extra information or isn't super clear, open the picture of your drawing & edit it in Adobe Photoshop. You will also probably want to lower the saturation of your image to change your picture to a black & white image. You can then export your edited photo as a .jpeg. Once you've gone through these few steps you can open your edited image in Adobe Illustrator. Then treat your image like any other image you would want to turn into a vector; go to object>image trace> make & expand. Voila! You should have a vector based on your original drawing. *Just remember that turning images into vectors can be a unpredictable process so your end product vector may be different that you originally imagined. Loneliness // Simple game with a serious message Scratch // Take a look at the site we will be using to develop our own games. Look at games other people have created & brainstorm what narratives, settings, & actions you can use in your own game
Jethro Gillespie, Interview
' This quilt represents hours of contemplative, repetitive action. A subtle, white on white collection of registered time and attention. ...Paradoxically, the tally marks also hearken to my experience of enduring prison, confinement, or a feeling of isolation that exist in my life, in large part because of my covenants. This site of accumulation and energy inherently accounts for a focus on process that also forms a product that is ultimately made to offer comfort.' Tom Gauld If you are having a hard time developing your own character, start with designing a 'archetype' character and then slowly giving that character more complex traits & nuance. Still stuck? Consider answering these questions about your character & consider how that might affect their appearance, physical movement, & behavior. Where did this character come from? How did they come to exist? Did anything interesting happen in their past? Where do they live? What is their job? Who are their parents? How did their parents decide on their name? Does this character have a nickname? What is their favorite color? What is their favorite food? WHEN IN DOUBT, RESEARCH IT OUT! Curious about a character that is a bear? Look up pictures of bears, read about bear behaviors, think like a bear. To get a better sense of what shapes & elements make up characters we will be breaking down characters we are familiar with. In addition to breaking up 7-10 characters in your sketchbook, you also have to option to recreate characters using the color paper we painted.
Some vocabulary words you will need to know for your test at the end of the course are: LINE VALUE FORM TEXTURE SPACE COLOR SHAPE UNITY//CONTRAST BALANCE CONTRAST RHYTHM//REPETITION MOVEMENT SCALE//PROPORTION EMPHASIS Also just so I know how things are going with Adobe Illustrator I'd love for you to take this brief survey.
Today we will be using our hinged paper creatures to be create short gifs. Gifs are ultimately just a small collection of images that are played in a loop to show the illusion of motion. When creating your gif, consider how fast you want your character to move, what action do you want your character to do, & whether you want your two characters to interact with each other or each be on their own. Also try to keep you camera in the same spot, while taking your photos to create a consistency between each image. Later we will also be working with lights to create a consistent look as well. The lighting in the images below is a good example of what NOT to do. Your gif will need to have a minimum of 15 photos in it & be a minimum of 15 seconds long. Completed gifs will be uploaded to Canvas before the end of class for a quick preview of the possibilities of animation.
Today we will be exploring how to simplify complex ideas & narratives into something a simple as a pictogram. A pictogram can be defined as an icon or image that describes or represents something. Fun Fact: The game Portal uses pictograms as part of the game to explain instructions on how to play & to create the atmosphere of an office or a testing facility.
Plastic Bag by Ramin Bahrani, 2009, featuring Werner Herzog Bureau Baggerman ' My goal was to alter plastic shopping bags in a way that would extend the lifecycle of the material, to improve its negative qualities and preserve its positive qualities. ' -Michelle Baggerman With animation and film a lot can be said with very little. Consider how different situations, emotions, relationships, opinions, etc. can be communicated through the use of shape, color, & movement. American Desert (For Chuck Jones) by Mungo Thomson, 2002 ' Thomson wishes to focus attention on “the role of the desert in the cultural imagination as a sort of pure and indomitable wasteland beyond civilization.” Jones’s imagery captures this sense of myth-making in panoramas that are not modeled on an actual place. Rather, the images are a romantic composite of landscapes in Arizona, California, and Utah.' Consider the setting of your animation as well as the characters & situation. |
ARtist, teacher, EXPLORERJust a girl exploring the world, looking at cool art, & thinking up lesson plans Archives
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