When designing your game here's a handy to do list of things to consider:
Working in Illustrator -Finish creating your character in Illustrator -Design a backdrop or setting, appropriate for your game in Illustrator -Consider if you will need any 'props' or other game elements in your game -Design & Save your character doing 4-5 different poses appropriate for your game Brainstorming -What is your character's goal or objective in your game? -Where does your game take place? -What will your character interact with? objects? other characters? -How do you want characters to move? Working in Scratch -Create a scratch account so you can save progress on any game you are creating -Watch some tutorials to get familiar with the platform we are using to design our games -Look up games with narratives, game play, or ways of moving characters that are similar to what you want your game to be like. You can 'look inside' games designed in scratch & see how other people create their games Oh man thats a lot! But I believe in you! As for Game Requirements: -You need to design all the visual elements in your game; the background, characters, 'props', etc. Anything that a player sees should be created by you -Your game should include a start screen with instructions on how to play your game, both how to move your characters and what the character's objectives are As always feel free to ask me any questions you might have!
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If you would like to turn your drawn character into a vector in Adobe Illustrator here are a few steps you can follow. *The smoother and bolder the lines in your character drawing the better they will show up in your vector*
Take a picture or scan the drawing you want to eventually turn into a vector. If the image has extra information or isn't super clear, open the picture of your drawing & edit it in Adobe Photoshop. You will also probably want to lower the saturation of your image to change your picture to a black & white image. You can then export your edited photo as a .jpeg. Once you've gone through these few steps you can open your edited image in Adobe Illustrator. Then treat your image like any other image you would want to turn into a vector; go to object>image trace> make & expand. Voila! You should have a vector based on your original drawing. *Just remember that turning images into vectors can be a unpredictable process so your end product vector may be different that you originally imagined. Tom Gauld If you are having a hard time developing your own character, start with designing a 'archetype' character and then slowly giving that character more complex traits & nuance. Still stuck? Consider answering these questions about your character & consider how that might affect their appearance, physical movement, & behavior. Where did this character come from? How did they come to exist? Did anything interesting happen in their past? Where do they live? What is their job? Who are their parents? How did their parents decide on their name? Does this character have a nickname? What is their favorite color? What is their favorite food? WHEN IN DOUBT, RESEARCH IT OUT! Curious about a character that is a bear? Look up pictures of bears, read about bear behaviors, think like a bear. To get a better sense of what shapes & elements make up characters we will be breaking down characters we are familiar with. In addition to breaking up 7-10 characters in your sketchbook, you also have to option to recreate characters using the color paper we painted.
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ARtist, teacher, EXPLORERJust a girl exploring the world, looking at cool art, & thinking up lesson plans Archives
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